Configuration
Configuration File
settings.yml
# Logic behind the matches in case one or both players are offline
# at the time of the duel: if only one of the two players is offline,
# the other wins directly if both are offline, a lot draws a winner
settings:
general:
# If activated, teleports the player to the "exit" position
teleport_after_duel: true
# If activated, it saves the player's inventory before the duel and restores it after the duel
save_and_restore_inventories: true
# Require empty inventory before duel
require_empty_inventory: false
# If the player quit loses the duel otherwise the duel ends when he dies (recommended default)
handle_quit: true
# The integration with placeholder api is automatic, therefore, it is advisable to leave the default value
hook_in_papi: true
starting_gamemode: SURVIVAL
disable_hunger: true
messages:
opponent_offline:
# %player% Name of the player involved (winner)
- "§cThe opponent is offline! %player% won by forfeit."
both_opponents_offline:
# %player% Name of the player involved (winner)
- "§cBoth players are offline. Random drawing of the winner..."
titles:
# %round% Group number
round_presentation:
title: "§6§l%round%° Round"
subtitle: ""
fadeIn: 500
stay: 2000
fadeOut: 500
# %player1% Name of the first player involved
# %player2% Name of the second player involved
match_presentation:
title: "§6§lDuel"
subtitle: "§c%player1% §7vs §9%player2%"
fadeIn: 500
stay: 2000
fadeOut: 500
match_starting:
title: "§6§lStarting in"
subtitle: "%seconds%"
fadeIn: 200
stay: 800
fadeOut: 200
# %player% Name of the player involved (winner)
match_victory:
title: "§b§l%player% §7won"
subtitle: ""
fadeIn: 500
stay: 2000
fadeOut: 500
# %player% Name of the player involved (winner)
third_place:
title: "§6§l3° Place"
subtitle: ""
fadeIn: 500
stay: 2000
fadeOut: 500
# %player% Name of the player involved (winner)
tournament_victory:
title: "§d§l%player%"
subtitle: "§fwon the tournament"
fadeIn: 500
stay: 2000
fadeOut: 500
sounds:
arena_join: "ENTITY_EXPERIENCE_ORB_PICKUP"
arena_leave: "ENTITY_EXPERIENCE_ORB_PICKUP"
match_starting: "ENTITY_EXPERIENCE_ORB_PICKUP"
match_victory: "ENTITY_PLAYER_LEVELUP"
tournament_victory: "ENTITY_ENDER_DRAGON_BREATH"
events:
# When a player enters the arena for his duel
# %player% Name of the player involved
arena_join:
commands: [ ]
# When a player leaves the arena for his duel
# %player% Name of the player involved
arena_leave:
commands: [ ]
commands:
invite:
not_supported:
- "§cThis command is not supported in this tournament"
player_not_found:
- "§cPlayer not found"
invite_self:
- "§cYou can't invite yourself"
no_team:
- "§cYou are not in a team"
not_leader:
- "§cYou are not the leader of the team"
team_full:
- "§cThe team is already full"
already_in_team:
- "§cPlayer is already in the team"
invite_error:
- "§cAn error occurred while inviting the player"
already_sent:
- "§cPlayer %player% has already been invited"
invite_sent:
- "§aPlayer %player% has been invited to the team"
invite_received:
- "§aYou have been invited to the team of %player%"
join:
not_invited:
- "§cNo one has invited you in this team"
success:
- "§aYou signed up for the tournament"
success_team:
- "§aYou joined the team %team%"
leader:
- "§aPlayer %player% joined your team"
no_team:
- "§cTeam not found"
full:
- "§cThe team is already full"
tournament_full:
- "§cThe tournament is already full"
already_participant:
- "§cYou are already registered for the tournament"
status_error:
- "§cThe tournament doesn't accept new registrations"
leave:
not_participant:
- "§cYou are not registered for the tournament"
unsubscribe:
- "§aYou have unsubscribed from the tournament"
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